
Turntable
Physics · by Brixborg
Swings round whatever is put on it. Its script sets the speed.
Use it in your games: in the studio, open View > Archive, go to the Physics shelf and pick "Turntable".
The script
-- A turntable is an anchored part with a RotVelocity: the part stays -- still, and whatever is on it is swung round. local top = script.Parent local SPEED = 1 -- radians per second (6.28 is one whole turn): negative turns the other way top.RotVelocity = Vector3.new(0, SPEED, 0)